Contacts
Roles & Cluster
- Full Member
- Virtual and Augmented Reality
Academic IDs
Short bio will be added soon.
Miragaia, Rolando, Francisco Fernández, Gustavo Reis, and Tiago Inácio. 2021. “Evolving a Multi-Classifier System for Multi-Pitch Estimation of Piano Music and Beyond: An Application of Cartesian Genetic Programming.” Applied Sciences 11 (7): 2902. https://doi.org/10.3390/app11072902.
DOIAbrantes, Eduarda; Pinto, Carina; Carlos Guerra; Afonso Simão; Marta Fortes; Ivan Barroso; Filipe Gonçalves; Reis, Gustavo. "MorphoPlay - Designing a Serious Game to Diagnose Children with Speech Problems.". Trabalho apresentado em ICGI2023 - International Conference on Graphics and Interaction, Tomar, 2023. Publicado
Miragaia, Rolando, Gustavo Reis, Francisco Fernandez de Vega, and Francisco Chavez. “Multi Pitch Estimation of Piano Music Using Cartesian Genetic Programming with Spectral Harmonic Mask.” 2020 IEEE Symposium Series on Computational Intelligence (SSCI), December 1, 2020. https://doi.org/10.1109/ssci47803.2020.9308178.
DOIGil, André, Carlos Grilo, Gustavo Reis, and Patrício Domingues. “A Divide and Conquer Approach to Automatic Music Transcription Using Neural Networks.” Lecture Notes in Computer Science, 2019, 220–31. https://doi.org/10.1007/978-3-030-30244-3_19.
DOIGAMELABSNET - GAMELABSNET -Desenvolvimento de uma Rede Transnacional de Centros de Demonstração de Tecnologias de Jogos de Vídeo e Gamificação aplicadas à transformação digital de PME nos sectores económicos prioritários do SUDOE · Funded by Programa Interreg SUDOE
Total budget: 1.721.000,00€ Project details